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Author Topic: Interface: Space (Undo's recent work)  (Read 24291 times)

Offline undo11

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Interface: Space (Undo's recent work)
« on: August 21, 2012, 02:22:57 AM »
hey somebody view my minimal viable product!
and tell me whatcha think so far?
http://www.thelivingmoon.com/undomiel/frameset2/interface/index.html
i've been working really hard on it, and i feel like i'm out here all by myself digging up a field without tools, seeds for planting, or water to water it. 
« Last Edit: September 13, 2012, 09:25:26 PM by undo11 »
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Offline thorfourwinds

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Re: Interface: Space (Undo's recent work)
« Reply #1 on: August 21, 2012, 04:42:13 AM »
Greetings Beth:


OUTSTANDING!


Although we are not 'game designers', per se,
we do have a handle on page design, layout, etc.    ;)

We created all the original roll-out for IBM's Via Voice,
for example, including the contest posters for vendors, packaging, etc.    ;D

May we be of service in any way?

tfw
« Last Edit: August 21, 2012, 03:39:02 PM by thorfourwinds »
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Offline Cyanhide

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Re: Interface: Space (Undo's recent work)
« Reply #2 on: August 21, 2012, 04:56:33 AM »
Undo Nice work so far, I was wondering who's doing the art side of your site/game? Also I did a course in Webdesign so i could give you some pointers if you'd like.
The color pallet is very appealing so far.

I added an altered image of your site and tried to show you some basics ( I have no clue just how much you are familiar with hmtl )
Usually you want to have the most and important content in a 960px 600px ratio. Why? Because studies have shown that at first glance this is the space that either attracts a person or makes him want to leave a site. Call it the goldilock zone zone of you website :)

Also a navigation bar on the left is oldschool let me rephrase that most sites have a main navigation and a secondary navigation.

The secondary navigation will be the one on the left ( this one will differ from page to page )
The main navigation you want to keep in the goldilock zone. preferable horizontal .

Hope this helps you somewhat :)


Cyanhide


Edit: I forgot something also its seems you working with low-rez images across you site. This does lowers the overall quality of the website ( visual speaking ).
« Last Edit: August 21, 2012, 04:58:12 AM by Cyanhide »

Offline undo11

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Re: Interface: Space (Undo's recent work)
« Reply #3 on: August 21, 2012, 04:58:24 AM »
Greetings Beth:


OUTSTANDING!


Although we are not 'game designers', per se,
we do have a handle on page design, layout, etc.    ;)

We created all the original roll-out for IBM's Via Voice,
for example, including the contest posters for vendors, packaging, etc.    ;D

May we be of service in any way?

tfw

woot.  know any  programmers? :D
« Last Edit: August 21, 2012, 03:41:31 PM by thorfourwinds »
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Offline undo11

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Re: Interface: Space (Undo's recent work)
« Reply #4 on: August 21, 2012, 05:00:14 AM »
Undo Nice work so far, I was wondering who's doing the art side of your site/game? Also I did a course in Webdesign so i could give you some pointers if you'd like.
The color pallet is very appealing so far.

I added an altered image of your site and tried to show you some basics ( I have no clue just how much you are familiar with hmtl )
Usually you want to have the most and important content in a 960px 600px ratio. Why? Because studies have shown that at first glance this is the space that either attracts a person or makes him want to leave a site. Call it the goldilock zone zone of you website :)

Also a navigation bar on the left is oldschool let me rephrase that most sites have a main navigation and a secondary navigation.

The secondary navigation will be the one on the left ( this one will differ from page to page )
The main navigation you want to keep in the goldilock zone. preferable horizontal .

Hope this helps you somewhat :)


Cyanhide


Edit: I forgot something also its seems you working with low-rez images across you site. This does lowers the overall quality of the website ( visual speaking ).

yeah it had a top nav, a right nav, a left nav, i was all nav'ed out.  it's not my website design.  i'm just adding content and pics and trying to make the data for the pages and interior menus.   are you saying you'd like to do some art for it? ?   

that'd be awesome. did you read the player character blurbs?
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Offline Cyanhide

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Re: Interface: Space (Undo's recent work)
« Reply #5 on: August 21, 2012, 05:04:28 AM »
You mean the race descriptions? Yeah i'm reading up on those. I would love to make some stuff but I don't have all day to work on it^^.
If you'd like i'l do a sample on a character and just let me know if u'd like it.


Cyanhide

Offline undo11

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Re: Interface: Space (Undo's recent work)
« Reply #6 on: August 21, 2012, 05:05:58 AM »
You mean the race descriptions? Yeah i'm reading up on those. I would love to make some stuff but I don't have all day to work on it^^.
If you'd like i'l do a sample on a character and just let me know if u'd like it.


Cyanhide

that would be fantastic
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Offline undo11

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Re: Interface: Space (Undo's recent work)
« Reply #7 on: August 21, 2012, 05:12:06 AM »
hey about the goldilocks zone,  should i move the character stuff closer to the top?  i don't want people to get bored before they've seen the character stuff.

i'm trying to decide if any of them should have facial hair.  the only race with a beard are the martian males and it's a fake pharaoh style decoration.  not even a full on pharaoh beard. more like a little decorative thing to protect their chins in combat.

i' m stll arguing with myself about whether to make a seventh race, and have it be the sentient reptilians from earth.  the problem with earth as a homeworld planet is, it's so pretty in planetary engines, everyone would want to live there. lol game would be filled with reptilians. lol

not only that, how do you make a pretty female reptilian? ?
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Offline Cyanhide

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Re: Interface: Space (Undo's recent work)
« Reply #8 on: August 21, 2012, 05:43:06 AM »
I don't think you will want races on a mainpage, maybe just a reference.

But you have your :

Mainpage from there you will want to pick different pages ( the navigation is allowing you to a different page ).

You will want to have have a main page (or directory ) for races then you will want a sub navigation to each race ( different page ).

For the Goldilocks zone I would suggest something like a Jquerry image carousel ( Jquerry allows you to have dynamic things moving like fading in or out ).

And on the reptilian note

This is how you make reptilean females hot.

Offline undo11

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Re: Interface: Space (Undo's recent work)
« Reply #9 on: August 21, 2012, 05:53:59 AM »
I don't think you will want races on a mainpage, maybe just a reference.

But you have your :

Mainpage from there you will want to pick different pages ( the navigation is allowing you to a different page ).

You will want to have have a main page (or directory ) for races then you will want a sub navigation to each race ( different page ).

For the Goldilocks zone I would suggest something like a Jquerry image carousel ( Jquerry allows you to have dynamic things moving like fading in or out ).

And on the reptilian note

This is how you make reptilean females hot.

oh i have that jquery image carousel on the game theory page, which is not part of that website template.   hmm, yeah, could i put the character race thing on the carousel ? also, the title banner at the very top, drives me bonkers. i like it and don't like it at same time.   it needs an overhaul.

p.s. that's a human with a snake eye. i'm talking about scaley reptilians lol
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Offline undo11

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Re: Interface: Space (Undo's recent work)
« Reply #10 on: August 21, 2012, 05:59:46 AM »
sorry for off topic.  glad i got some input tho!  was starting to feel like NUMBER FIVE
[youtube]http://www.youtube.com/watch?v=Pj-qBUWOYfE[/youtube]
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Offline petrus4

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Re: Interface: Space (Undo's recent work)
« Reply #11 on: August 21, 2012, 06:51:38 AM »
p.s. that's a human with a snake eye. i'm talking about scaley reptilians lol



I actually knew a woman in Nimbin who had a fairly strong physical resemblance to this pic, believe it or not. ;)

More seriously, though, I had to browse through fchan for a bit, before I could find one that was genuinely reptilian.  I like some furry art, but most of it that is reptilian, has all of the hard edges smoothed off, to the point where it still looks almost completely mammalian.
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Offline Cyanhide

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Re: Interface: Space (Undo's recent work)
« Reply #12 on: August 21, 2012, 06:53:32 AM »
Did a quick WIP, when I read the description I think you wanna go to an Aryan/aboriginal kinda species.

I doing the mercurian, Still figuring out my tablet again( it been ages since i painted lol )


I think the banner is neat but just needs some sharpness and bling!


Cyanhide

Offline undo11

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Re: Interface: Space (Undo's recent work)
« Reply #13 on: August 21, 2012, 06:58:19 AM »


I actually knew a woman in Nimbin who had a fairly strong physical resemblance to this pic, believe it or not. ;)

More seriously, though, I had to browse through fchan for a bit, before I could find one that was genuinely reptilian.  I like some furry art, but most of it that is reptilian, has all of the hard edges smoothed off, to the point where it still looks almost completely mammalian.

the head on the one on the right is great.   wearing garters and a bustier, is WEIRD! lol

okay guys. i said "prettier" not "sexier." hehe.  who woulda thunk it. :D
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Offline undo11

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Re: Interface: Space (Undo's recent work)
« Reply #14 on: August 21, 2012, 06:59:12 AM »
Did a quick WIP, when I read the description I think you wanna go to an Aryan/aboriginal kinda species.

I doing the mercurian, Still figuring out my tablet again( it been ages since i painted lol )


I think the banner is neat but just needs some sharpness and bling!


Cyanhide

oh wow, cyan.  she's looking great already! she's gonna have clothes, right? :D
the aborigine is the saturnian guys. short little bald dudes and dudettes with neon markings and skull rings.  radioactive guys. thor would hate 'em. :D

mercurians are tall native american types but with an other worldly flair. 
« Last Edit: August 21, 2012, 07:05:32 AM by undo11 »
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