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Author Topic: Nvidia sinks moon landing hoax using virtual light  (Read 1217 times)

Offline simon_alex0327

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Nvidia sinks moon landing hoax using virtual light
« on: September 20, 2014, 07:46:57 am »
Just found this article online. I don't see how this can prove we did indeed goto the moon. If it was filmed in a studio, it would still have been lit. Maybe they got lucky filming!!  :P

Quote
"Global illumination is the hardest task to solve as a game company," Scott Herkelman, Nvidia's GeForce general manager, said in an interview. "Virtual point lights don't do a bad job when the environment stays the same, but a game developer has to fake shadows, fake reflections...it's a labor-intensive process." So when a Nvidia research engineer used the company's new dynamic lighting techniques to show off a side-by-side comparison between an Apollo 11 photo and a GeForce-powered re-creation, the company knew it had a novel demo on its hands.

http://www.cnet.com/news/nvidias-new-gpu-sinks-moon-landing-hoax-using-virtual-light/

Offline ArMaP

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Re: Nvidia sinks moon landing hoax using virtual light
« Reply #1 on: September 20, 2014, 09:18:00 am »
I saw that yesterday. :)

The whole idea behind that article is that one light source is enough to illuminate that scene in the way we see in the photos, while in a studio they would use several light sources.

It obviously doesn't prove a thing, but is a good publicity for their new processor. :)

 


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